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The development of the Ultra Vixen has been a personal Journey of Learning.
This project is NOT being done by a corporation, not even a team of programmers or artists, but just by myself, digging through written material and tutorials.  I've initially given copies of the mesh avatar and clothes to friends to test improvements as I've learned more and more.  As this project has progressed, others have requested to purchase their own copy.  This body has gone on to grow into a brand with in Second Life.



April 2024.  Update to Version 4.05

This section has to start with an apology; I didn't realize until months after the last body update, that the ability to change the hands size stopped working.   It took me quite a long time to find the answer to why this happened, and how to correct it.   The good news is - I got it done.  Hand size can once again, be changed.   In addition, the hand mesh has been improved, sculpted into a more feminine hand shape, the rigging was adjusted, and the fingernails were separated into a separate mesh object.  The body package now includes three optional lengths of fingernails.

The position of the neck joint has been moved vertically to match the position of the default Second Life head and body.  This more closely matches the joint position used by other head creators as well.  So while the neck joint appears seamless while using both the Ultra Vixen head and body, differences in Bento or Classic rigging, depending on which combination of other body and head brands used, can still leave a small gap.   While making this change, the mesh and rigging was improved from the clavicle bone to the under side of the jaw and the back of the lower scull.   In addition, the eyelashes now come in two lengths.

Finally, the package now includes all three versions of the body.   Take your pick - Busty, Perky, or Flat Chested.  The Marketplace listings are still separate so previous purchasers can still get the re delivery, but in fact - they are all the same packages now, with the same contents.


April 2023.  Update Version 4.04

This is a new update to make a few adjustments to all three versions of the bodies.  Most people will not be able to put their finger on it but just see that the avatar looks better.   I've reworked the mesh and rigging in the jaw, cheeks, the neck, and fixed some mesh at the back of the legs.  I also joined the pelvis and torso parts of the body into one mesh object, in order to solve the issue of light reflection angles that would sometimes create a visible line depending on local lighting in the sim or club.  This new update also now includes four different sets of feet; Flat (like barefoot), Mid, High, and Tip Toes.
Lastly, there are now 20 skins (offered separately) but with a sampling of four in each body package.


January 2021.  Update Version 4.02

The Ultra Vixen mesh has been completely reworked, including improved mesh and weight painting, and with totally new texture mapping to comply with the standard Second Life texture map as best as possible.  Then the the body and head was set to BOM (Baked On Mesh) allowing users to use any System Skins or Tattoo Layer graphics.
This avatar uses the Bento armature giving you the ability to adjust proportions of physical features such as eyes, nose, jaw, head shape. etc.  This also means any animations or AO that include Bento data will control facial expressions and finger movement.  Consideration has been given to trying to retain the same head mesh proportions, and slider effects, so that the Ultra Vixen Bento face will still look as much as possible as the classic face you are used to, but with even more refined detail due to the tighter vertex geometry.  The idea is that after having invested so much time into refining your facial appearance, you still want to look like you, and not have a radically different face, such as what happens with a lot of the commercial Second Life heads on the market.
The body is split in two parts; the "Upper Torso", from the hips up, to the neck, including the arms and hands.  And the "Pelvis" from hips down to the ankles.  Currently the foot shape available is a "high" stance for high heel shoes.  Three additional foot stances and associated shoes will be available soon.
I have recently released two optional upper torsos with alternate breast shapes - Perky and Flat, which also use separate tops, shirts, dresses, and other clothes for the upper portion of the body.
At this time, there is also a wide assortment of clothes and a number of shoe styles.

Ultra Vixen 3d three mesh.jpg
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